The Axe of the Ravager is a custom built blend between clockwork and magic. It is a +1 Magic weapon with an enchanted clockwork feature that when an even role on the attack dice occurs the Axe head spins at the end of the Axe shaft as the attack connects and ravages your enemy for an extra 1d8 damage. The sound it makes is like very loud clockwork as it does revolves with a deadly clunk.
When you roll a critical on your attack roll with this magic weapon, the clockwork mechanism judders and rotates 2 more times on the attack. The target takes an extra 2d8 damage of the weapon’s type. This 2D8 extra damage is not multiplied by 2 for the critical damage.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Additional, Damage, Combat, Versatile, Topple
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