Wondrous Item, rare (requires attunement by a creature nonnative to the prime material)
This amulet has five charges which are expended to use its abilities. At the end of every long rest, you regain 1d4+1 expended charges. You can use an action to expend any of the remaining charges to make one of the following effects happen.
- 1 charge: You have advantage on all lockpicking checks for one minute
- 2 charges: All magical locks, wards, and abjurations become visible to you for one hour
- 3 charges: If any creature within 30 ft. of you is suffering from a nonmagical disease or poison, it is instantly cured
- 4 charges: You cast Zone of Truth using your Wisdom as the ability
- 5 charges: A five-foot diameter sphere of light surrounds you, granting you and any creature within the sphere immunity to Radiant, Necrotic and Psychic damage while inside it
Notes: creature nonnative to the prime material, Buff, Jewelry
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