Wondrous Item, rare (requires attunement by a creature nonnative to the prime material)
This amulet has 6 charges which are expended to use its abilities. At the end of every long rest, you regain 1d4+1 expended charges. You can use an action to expend any of the remaining charges to make one of the following effects happen.
- 1 charge: You have advantage on all nature, survival, and animal handling checks for one minute
- 2 charges: You can telepathically speak to beasts for one hour
- 3 charges: Your AC increases by 1 for one minute
- 4 charges: You cast Locate Animals or Plants
- 5 charges: Choose one of the following: your walking speed doubles, you get a flying speed of 30 ft., or you get a swim speed of 40 ft. and can breath underwater. These effects last for one hour
Notes: creature nonnative to the prime material
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