Armor (shield), legendary (requires attunement)
This shield seems alive: its surface, still metallic, is covered with vines encrusted with shimmering runes, and a motif of an ancient tree unfolds across it, subtly changing with the seasons of the Feywild. It whispers softly to its wielder, urging clarity of mind and truth amidst illusions.
While holding this shield, you gain:
• a +2 bonus to AC (stackable with the shield's normal +2).
• a +5 bonus on Intelligence (Arcana, Investigation) and Wisdom (Perception, Insight) checks related to detecting or analyzing illusions, possessions, or fey effects.
• advantage on all saving throws against being charmed, confused, or magically asleep.
Mist of Truth (3 times/day)
As an action, you can summon a silver mist from the shield in a 20-foot radius for 1 minute (concentration).
• This mist dispels all illusions of 3rd level or lower in the area.
• Any creature in the area has advantage on saving throws against illusions, fear, charm, and curses.
• Creatures attempting to lie within the mist must succeed at a DC 18 Charisma save or be compelled to speak truthfully.
Protector of the Court
Once per day, when you drop to 0 HP, the shield projects an aura of green light and keeps you at 1 HP, immediately granting you the greater invisibility spell effect for 1 minute (no concentration required), and resistance to all psychic and force damage for that duration.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Advantage: Saving Throws, Bonus: Armor Class, Bonus: Arcana, Bonus: Investigation, Bonus: Perception, Bonus: Insight
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