Weapon (rifle, hunting), unknown rarity

This gun 1 charge and regains it after a long rest. You can use an 1 action to expend 1 of the guns charges and speak its command word and tossing the stabilizer it down in an unoccupied space within 5 feet of you. When you do, the  stabilizer magically flattens and expands into a black and bronze, circular disk 3 feet in diameter and 1 inch thick and causes the disc to become magically fixed in place. Until either you say the command phrase again, or 1 hour duration is up it doesn't move, even if it is defying gravity. The disc can hold up to 500 pounds of weight. More weight causes the disc to deactivate and fall. if the command word is said be for the duration is up  it can still be activated until a time of one hour has been used, this rests at the end of a long rest.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: if duration of a hour is not reached and the effect is deactivated then the charge is not used until an hour of use is up., Damage, Combat, Range, Two-Handed, Ammunition (Firearms), Reload, Slow

Item Tags: Damage Combat

JakeBbq25

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