Weapon (maul), rare (requires attunement)

 You have a +2 bonus to attack and damage rolls made with this magic weapon.

  •  If you have immunity(You take no damage) to fire damage, you are resistant(You take half damage) to fire damage instead.
  •  When you hit with a melee attack with this weapon, You deal 1d6 bonus fire damage
  •  When you hit with a melee attack with this weapon, you can use a Bonus Action and 1 Charge to cast Fireball spell with the target being a enemy within 5 feet of you.
  •  This regains 1d4 charges at each dawn.

 "For those really really warm welcomes." - Bo'rash, Goblin Tinkerer

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Fire, Damage, Combat, Heavy, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
5/11/2025 12:42:24 AM
11
1
1.0
Coming Soon
5/11/2025 1:01:32 AM
9
0
1.1
Coming Soon

Item Tags: Damage Combat

DerpieMcPooKicker

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