Weapon (warhammer), legendary

Remnants of the gods rest in your hands. Aja's War-hand-mer is a amalgamation of remnants of the six true god, granting the war-hand-mer unique properties parallel to each of its remnants.

Remnant of Light

Your next attack heals you equal to two times the damage you deal to an enemy.

Remnant of Darkness

Your next attack deals 4d6 additional necrotic damage.

Remnant of Order

You can choose to automatically succeed on your next attack roll by spending your reaction.

Remnant of Creation

 As an action, you can create a 10 foot by 10 foot wall of force.

Remnant of Luck

N/A

Remnant of Chaos

N/A

You can use one of these remnant abilities for free a day. Upon each additional usage, the user must make a DC 15 constitution saving throw, taking 4d6 radiant damage on a failed save, or half as much on successful save. The DC increases by 3 on each subsequent usage.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

SheerPower

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