Armor (studded leather), legendary
+4 to AC/Does not negate Dexter.
Advantag on athletics checks (grappled, push, pulled)
Take half of any fall damage 30 feet or under.
Double long jump distance.
Double standing jump distance.
Standing from prone is a free action.
Once per day, conjure a small arm shield which grants 2 bonus to AC, grants Parry.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Advantage: Athletics, Bonus: Armor Class
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