Wondrous Item, uncommon (requires attunement)

A compact, crystalline power unit embedded with Allagan circuits and bound with soul-attuned aetherglass. The Core pulses in sync with its wielder's aether, adapting and expanding as their understanding of magitek deepens. It affixes to an Artificer's armor, weapon, or toolset — integrating seamlessly into their inventions.

Scaling Tiers

The Aetherdrive Core evolves with the Artificer’s level, unlocking new functions and improving in both utility and power.

Tier 1: Prototype Core (Level 3 – Uncommon)

Aether Pulse (1/day):
As a bonus action, release a surge of stored aether. Until the end of your next turn:

  • Your spell attack rolls and tool checks have advantage.

  • Your Steel Defender or Turret deals an extra 1d6 force damage once per round.

Integrated Functionality:
You may use the Core as a spellcasting focus, tinker’s tool, or arcane firearm (if using optional Artillerist feature).


Tier 2: Calibrated Core (Level 7 – Rare)

Aether Pulse (2/day) — now also provides:

  • +1 to spell save DCs and attack rolls for 1 minute.

  • You can reroll a 1 on any spell damage die once per pulse (once per turn).

Aether Absorption (1/short rest):
When a spell is cast within 60 feet of you, you can use your reaction to absorb residual aether and:

  • Regain an expended 1st-level spell slot, or

  • Recharge an Infusion or Turret (if it's on cooldown or uses/day mechanic).


Tier 3: Overdrive Core (Level 11 – Very Rare)

Overdrive Mode (1/long rest):
As a bonus action, activate Overdrive for 1 minute:

  • Your turret or defender gains multiattack (2 attacks).

  • You may cast two cantrips per turn, targeting separate creatures.

  • Spells you cast during Overdrive deal +Intelligence modifier extra force or thunder damage once per spell.

Emergency Venting (Reactive):
When reduced to 0 HP, you may trigger aether venting:

  • Release a 10-ft explosion of force, dealing 3d10 force damage (Dex save, DC = 8 + Prof + Int mod) to enemies.

  • You remain at 1 HP instead. Usable once per long rest.


Tier 4: Ascended Core (Level 15+ – Legendary)

Aetheric Synergy (Passive):

  • You can now attune to one extra magic item if it's a wondrous item or worn equipment.

  • All constructs you create gain resistance to all damage for 1 minute when first summoned or activated.

True Overdrive (1/long rest):
For 1 minute:

  • Gain advantage on all spell attacks and ability checks with tools.

  • Can cast concentration spells without requiring concentration, up to a combined duration of 1 minute (e.g. Web, Flaming Sphere).

  • Your movement speed increases by 10 feet, and you may teleport up to 30 feet as a bonus action once per turn.

VoxVeritatis

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