Weapon (warhammer), very rare (requires attunement)
Arcane gloves that are part of a set of magical gauntlets and grieves. +2 to AC and +3 to attack and damage rolls when attuned.
- Dynamic Punch (1 charge): The user punches the target with full concentrated power. 4d6 Bludgeoning damage
- Meteor Mash (1 charge): The user hits the target with a hard punch that’s fired like a meteor. 4d8 Force damage
- Extreme Combat (2 charges from both items): The user charges the target at blinding speeds and fights the target up close without guarding itself. (Can only used when attuned to both the Arcane Gauntlets and Arcane Grieves) 5d12 Force damage
- Charge Up (1 charge): The user boost the physical power of the gauntlets to deal extra damage that last for 5 turns.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Damage: Bludgeoning, Bonus: Magic, Bonus: Armor Class, Damage: Bludgeoning, Damage: Force, Damage: Force, Versatile, Push
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