Description:
Crafted from mythril and adamantine alloys, etched with runes from ancient gnome-dwarf-elf arcane crafters, the Arcflare Pistol is a compact magical firearm capable of channeling raw spell energy into focused blasts. Found deep within the legendary Forge Wave Echo Cave, this prototype merges arcane ingenuity with technological prowess
Spell Slot Conversion:
As an action, the user can load a spell slot into the Arcflare Pistol. The pistol then holds that energy until fired.
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Firing the Arcflare: As a bonus action or an action, fire a blast of magical energy. The damage and effects are based on the level of the slot expended:
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Spell Slot Level Damage Damage Type 1st 2d6 Force or elemental (see below) 2nd 3d8 Force or elemental 3rd 4d10 Force or elemental 4th 5d10 Force or elemental 5th+ 6d12 Force or elemental Damage Type: Upon loading the spell slot, the user chooses a damage type: force, fire, cold, lightning, thunder, or radiant.
- Overload Shot (1/long rest):
You may overcharge the pistol with two spell slots of the same level at once, creating a devastating beam. Add +2 to hit, and double the normal damage dice. but roll a D6 and if roll a 1 or 2 take 1/4 total damage of the shot
Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Loading, Range, Ammunition (Firearms), Vex
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