Armor (leather), rare
Armour created for Aarakocra Cig. It is lightweight and highly flexible, moving with the wearer's wingspan without hampering flight.
While wearing this armour, you gain a +1 bonus to your AC. As an action, you can speak the command word to cast wind wall. Once the armour has been used to cast this spell, it can’t be cast again until after a long rest.
Wind Wall
- Casting Time: 1 action
- Range: 120 feet
- Target: The ground at a point you choose within range
- Duration: Up to 1 minute
- A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration.
When the wall appears, each creature within its area must make a Strength saving throw. A creature takes 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one.
The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creatures or objects can’t pass through the wall. Loose, lightweight materials brought into the wall fly upward. Arrows, bolts, and other ordinary projectiles launched at targets behind the wall are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can’t pass through it.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
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