Wondrous Item, rare (requires attunement by a A brass and silver mechanical finger that whirs with arcane energy. It grants +1 to spell attack rolls but requires daily winding to function. If unwound for 24 hours, it seizes up and loses all benefits. )
- **+1 to Spell Attack Rolls** - **Spell Focus:** Acts as an arcane focus. - **Overcharge (1/Day):** As a bonus action, wind the finger to gain advantage on your next spell attack roll before the end of your turn. After use, the finger emits smoke and can't be used again until dawn. ### **Maintenance & Quirks** - **Daily Winding:** Spend 1 minute winding the finger each day. If unwound for 24 hours, it jams and loses all benefits until repaired. - **Volatile Feedback:** On a natural 1 on a spell attack, the finger jams—your next spell attack has disadvantage. - **Ticking Sound:** The finger emits a faint ticking audible within 10 ft. (disadvantage on Stealth checks).
Notes: Bonus: Spell Attacks, A brass and silver mechanical finger that whirs with arcane energy. It grants +1 to spell attack rolls but requires daily winding to function. If unwound for 24 hours, it seizes up and loses all benefits.
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