Potion, uncommon
Cure Disease: Removes non-magical diseases after next short rest, may not work on all diseases, see DM for disease status. May require multiple doses
Preventative Action: Advantage on constitution saves against infections and diseases until Long Rest.
Healing Boost: extra +1HP from short rests, only effective for minor injuries.
Side Effects: Constitution checks if persistent use after 3 long rests to avoid Nausea or Fatigue effects. Over use could make some creatures Resistant to it's effect.
Notes: Advantage: Constitution Saving Throws
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