Armor (plate), rare

This armor is made of mithral. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

You have a +1 bonus to AC while wearing this armor.

As a bonus action on your turn, you may activate this item to attempt to taunt enemies around you. All enemies within 30 feet must make a WIS saving throw, with a DC equal to your spell DC. All enemies that fail their saving throw must spend their next turn moving into range and using their attack action against you. You gain resistance to bludgeoning, piercing, and slashing damage until the start of your next turn. You may use this ability once per short rest.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Stealth Disadvantage: Remove, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Zoizite

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