This is a drink commonly sold in taverns and alehouses frequented by the lower classes. Frequent consumption of this drink can affect some with "Mountain Sickness", a disease where their skin turns a faint blueish green, and they speak in an odd tongue, related but difficult to be understood by those who speak common.
If someone of level 2 or higher consumes this drink around midnight everyday for a week, they gain access to a primal power many scholar believe to be tapping into the primordial magic of the giants. Once this ritual is completed, the player gains access to "The Breath of the Mountain" attack.
One every long rest, the player may substitute one of their attacks for "The Breath of the Mountain". This attack deals 2D10 damage in a 30ft line emanating form the player. Creatures effected must make a DC14 Dex or Strength save(Player choses which one) and is pushed 10ft back on a fail.
Notes: Damage, Combat, Consumable, Combat Potion
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