Armor (half plate), rare (requires attunement)
Once per short rest, as a bonus action, the wearer can teleport up to 30 feet to a space they can see, leaving behind a faint shimmer. Grants +1 AC, does not impose disadvantage on Stealth checks.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Bonus: Armor Class, Combat, Warding, Stealth Disadvantage
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