Battle Prowess is a +3 battleaxe. You have a +3 bonus to attack and damage rolls made with this magical weapon. If the holder of Battle Prowess is a worshiper of Tempus the god of War, the weapon becomes anarchic. While holding this favorited magic weapon of Tempus. The holder can take a Bonus Action and use a command word to cause, a prismatic indigo lights to engulf the damage-dealing part of the weapon. These prismatic indigo lights of shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, the holder deals an extra 2d6 damage against all creatures of lawful alignment on a hit. The effect last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.
- Battle Prowess is a representation of a god Tempus. A cleric or paladin of Tempus can use Battle Prowess as a spellcasting focus and holy symbol.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Melee Attacks, Bonus: Magic, Damage, Combat, Bane, Focus, Versatile, Topple
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