The ends of this quarterstaff are topped with brass hands. Whenever you would make an unarmed strike, you can make a special attack with the weapon instead; this special attack counts as an unarmed strike and uses the damage die for your unarmed strikes as normal. When you make this special attack using the quarterstaff, your reach with the weapon is increased by 5 feet.
The staff's hands can change into different positions or gestures. Each position allows you to change your unarmed strike's damage type with it: bludgeoning damage (clenched fist), piercing damage (finger point), or slashing damage (hand chop). Whenever you make an unarmed strike with the staff, you can change the geusture of the respective hand as part of the attack.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Melee Reach, requires attuenement by a monk, Versatile, Topple
Previous Versions
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