This weapon is a +1 mace with as an action on your turn if you are within 30ft of an enemy you can charge forward 30ft and make an attack dealing an additional 2d10 damage on hit of force damage plus base weapon damage. If you hit the enemy must make a constitution saving throw(DC 13) or be stunned until your next turn.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Force, Stunned, Paladin, Sap
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