Weapon (longsword), very rare (requires attunement by a While attuned to this item, gain a +2 to your AC and the abilities of this item.)

This sword has a plus +2 to attack and damage rolls.

Masterful Interception:
You gain the ability to use the Fighting Style Interception, if you already have it, it gains a bonus die and a bonus equal to your Str or Dex modifier (Whichever is higher). Additionally when you use this interception, you provide full cover against the attacker for your protectee for the remainder of their turn, and half cover for everyone else's turn (This ability only activates when you use it on another person other than you.)

My Ward: As a Bonus Action you may designate a friendly target as your Ward until the end of your next long rest. While they are your ward they gain any bonuses to AC that you do (Aside from base Armor Bonuses) and you may choose to have them go before or after you, or you go before or after them in initiative, depending on who was faster. Additionally you always know the direction they are in and whether they are in danger as long as you're on the same plane as them, if they are not on the same plane you know that they aren't and know the plane they're on, but no other knowledge besides that.

The Protector: Using a reaction, you may expend one charge of this weapon to cause a swarm of bats to fly in protection of your Ward, effectively casting the Shield Spell on them. A Counterspell of Fifth level or higher may counter this. Additionally, as a Bonus Action, you may expend a charge of this spell to cause a dark shroud around your Ward, effectively casting Shield of faith, similarly a Fifth Level Counterspell may prevent this.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Armor Class, Bonus: Magic, While attuned to this item, gain a +2 to your AC and the abilities of this item., Versatile, Sap

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