Rod, rare
A large metal rod used for persuading others to do what you want. Grants proficiency with intimidation and persuasion.
Attacks:
Persuade. Melee weapon attack. +5 to hit, reach 5 ft. Deals 3d6 bludgeoning damage. If the attack hits, the targeted creature must make a DC 17 wisdom saving throw. If failed, the wielder of the weapon has advantage on persuasion or intimidation checks until the start of the target's next turn.
Notes: Proficiency: Intimidation
Gimme five bucks
No
*DONG
Gimme five bucks
Sure bro