Wondrous Item, uncommon
The Bag of Random Things is the perfect item to add just a smidge of chaos to your game! You can pull as much as you want from the bag, but I really don't recommend that. Roll on the d100 table to determine your new loot. As well as this, your DM may decide to have you pull something specific from this bag for the purposes of furthering the story ("What do you mean I pull out a dragon egg??!!!"). Nothing may be returned to the bag, and no item shop will ever buy the bag from you or accept refunds for this item. Enjoy!
| d100 | Item Pulled From the Bag |
|---|---|
| 01 | A single gold tooth (still warm) |
| 02 | A miniature rubber duck that squeaks ominously |
| 03 | A 2-foot-long scroll titled “How to Flirt with Dragons” |
| 04 | A slice of fresh cake with no plate or wrapper |
| 05 | A large egg with a faint heartbeat inside |
| 06 | A bundle of 3 exploding dice (treat as d6s, detonate on 6) |
| 07 | A tiny wooden door that does nothing unless attached to a wall |
| 08 | A talking spoon that insists it’s a sword |
| 09 | A sealed vial of swamp gas labeled “Do Not Sniff” |
| 10 | A perfectly spherical rock (magically unbreakable) |
| 11 | A key that unlocks some unknown door in the multiverse |
| 12 | A scroll with 1d4 random cantrips (usable once) |
| 13 | A sentient fungus that sings sea shanties |
| 14 | A bronze monocle that reveals lies (1/day) |
| 15 | A clockwork mouse with a wind-up key (runs 30 ft, meeps) |
| 16 | A mug of hot cocoa that refills once per day |
| 17 | A glass marble containing a swirling storm |
| 18 | A sticky note that reads “You’ve Got This!” in Celestial |
| 19 | A tiny kraken plush that wriggles when angry |
| 20 | A loaf of bread that never molds (but always slightly burnt) |
| 21 | A banana that functions as a +1 club |
| 22 | A flamingo feather (glows under moonlight) |
| 23 | A bar of soap that turns water into ale for 1 minute |
| 24 | A locket containing an image of a stranger who winks |
| 25 | A dartboard with teleportation coordinates written on it |
| 26 | A rusty dagger that hums pirate shanties |
| 27 | A pinecone that smells like lavender |
| 28 | A stuffed owlbear that gives +1 to Constitution saves if hugged |
| 29 | A puzzle box containing a grumpy imp (relocks instantly) |
| 30 | A packet of instant fog (obscures 10 ft radius for 1 min) |
| 31 | A map to an imaginary treasure |
| 32 | A floating eyeball (follows the user for 24 hours) |
| 33 | A boot filled with honey |
| 34 | A candle that flickers with the beat of your heart |
| 35 | A musical triangle that casts Thaumaturgy once per day |
| 36 | A golden chicken egg that’s warm but hollow |
| 37 | A top hat full of bubbles |
| 38 | A one-use parachute mushroom |
| 39 | A marshmallow golem (AC 5, HP 3, taste: delicious) |
| 40 | A ball of yarn that knits its own scarf when unattended |
| 41 | A monocle of “Impressive Posing” (Advantage on Performance) |
| 42 | A hand mirror that shows your face 10 years older |
| 43 | A sealed jar containing preserved moonlight |
| 44 | A cursed kazoo that echoes for 1d4 hours |
| 45 | A platinum toothpick (1 gp value) |
| 46 | A lunchbox filled with food from another plane |
| 47 | A chalkboard that erases itself |
| 48 | A snail that slowly climbs up your body unless removed |
| 49 | A sticker that says “Property of The User” and cannot be removed |
| 50 | A plush mimic (occasionally growls when touched) |
| 51 | A snow globe containing a live tiny cabin and storm |
| 52 | A floating “thumbs up” hand that vanishes after 1 hour |
| 53 | A small box labeled “Definitely Not a Trap” |
| 54 | A rock shaped like a potato with “Best Spud” carved in it |
| 55 | A whistle that makes no sound but summons seagulls |
| 56 | A red balloon that follows the user silently |
| 57 | A gnome’s boot, smoking faintly |
| 58 | A cracked monocle that lets you read any language briefly |
| 59 | A musical snail named Percival |
| 60 | A one-use coin of luck: +1d4 to next roll (disintegrates) |
| 61 | A clump of moss that giggles when wet |
| 62 | A ghost bell that only spirits can hear |
| 63 | A signed headshot of a random bard |
| 64 | A bag of rainbow sand |
| 65 | A small duck with the stats of a bat |
| 66 | A slinky made of adamantine |
| 67 | A rubber stamp that marks things with “Approved” in Abyssal |
| 68 | A jar of pickles that never runs out |
| 69 | A rolled-up banner that reads “Congratulations!” |
| 70 | A quill that writes only in riddles |
| 71 | A disembodied finger that twitches toward danger |
| 72 | A cube of force (only functions on marshmallows) |
| 73 | A feather duster of Prestidigitation (1/day) |
| 74 | A note that says “Behind you” (there’s nothing there… right?) |
| 75 | A pair of mismatched socks that never get dirty |
| 76 | A brick that turns invisible when not in direct view |
| 77 | A tin soldier that salutes when drawn |
| 78 | A warm bagel that emits low hums |
| 79 | A perfume that smells like destiny |
| 80 | A worn teddy bear that radiates calming aura (10 ft) |
| 81 | A skull that gives terrible advice |
| 82 | A paper crown that grants +1 Charisma for 1 hour |
| 83 | A very bored sentient bookmark |
| 84 | A sticky boomerang (1d4 bludgeoning, always returns) |
| 85 | A marble golem eye (may whisper secrets at night) |
| 86 | A blackboard eraser that creates 10 ft smoke cloud |
| 87 | A note from the bag: “Try again!” (roll twice more) |
| 88 | A jar of teeth labeled “For Emergencies” |
| 89 | A pickled goblin nose |
| 90 | A glowing crystal that sings lullabies in Elvish |
| 91 | A pair of invisible gloves (can still be felt) |
| 92 | A feather that causes ticklish laughter when touched |
| 93 | A golden acorn (use unknown) |
| 94 | A business card for “Grimgul’s Discount Necromancy” |
| 95 | A plush banana that frowns |
| 96 | A tiny doorbell that only rings at midnight |
| 97 | A bucket labeled “Bottomless” (it isn’t) |
| 98 | A pocket watch that runs backward |
| 99 | A mirror shard that reflects alternate realities |
| 100 | A blank card that, when held, reveals exactly what the user needs most (1/long rest) |
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