Wondrous Item, uncommon (requires attunement by a cleric or paladin)
This tarnished amulet is wrapped in worn bandages, but still emanates divine magic.
Protective Prayer. When you cast a level 1+ spell that heals another creature, you gain 1 temporary hit point per level of the expended spell slot.
Divine Ward. Additionally, when you use your Channel Divinity while holding this amulet, you gain temporary hit points of an amount of d4's equal to your character level. Once this property is used, it can’t be used again until the next dawn.
When you gain temporary hit points from either of these features, the temporary hit points last for a maximum of 1 hour.
Notes: Bonus: Spell Attacks, Bonus: Spell Save DC, cleric or paladin
Comments