Armor (shield), very rare (requires attunement)
While holding this shield, you have a +1 bonus to saving throws against Spells and other magical Effects.
If the wielder is also attuned to Spectre's blade, they unlock this shield' counter-magic feature.
Counter-magic : If you are required to make a save versus a spell or magical effect, you can use your reaction to gain advantage versus that effect.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Saving Throws, Combat, Warding
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/23/2019 3:36:08 AM
|
4
|
1
|
--
|
Coming Soon
|
Comments