Constructed from stripped Riedran crysteel and issued in Everton, this prosthetic replaces a missing arm. The prosthetic is heavy, plain, and reinforced for function over form. It was not made to restore what was lost, only to ensure continued service. While attached, it functions as a natural arm. You can wield weapons, use shields and tools, or cast spells with it. The prosthetic cannot be removed without your consent and detaches if you die. You can detach or reattach it as a magic action. While the prosthetic is attached and functional, your Strength score increases by 1, to a maximum of 20. You have advantage on Charisma (Intimidation) checks and disadvantage on Charisma (Persuasion) checks. If you are within an antimagic field, the prosthetic becomes inert.
Notes: Advantage: Intimidation, Disadvantage: Persuasion, Bonus: Strength Score
Previous Versions
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7/14/2025 3:19:48 AM
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Coming Soon
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