An instrument of old, The Banjo of the Weave using its magical strings is capable of directly affecting the weave of magic and its influence on those around it.
Using this instrument allows the user to take the following actions.
Cadenza While using this instrument it may be wielded as a melee or ranged weapon (60 ft range) using charisma as your attack modifier. All attacks using this weapon deal Force Damage
Harmony This ability allows the user to strum a song of old enabling weave to protect themselves and allies. As an Action the user and an ally within 30ft gain a +2 to their AC for 1 minute. Those under the effects of Harmony are bolstered by the Weave of magic enabling all non magical attacks to become magical attacks of the same damage type or Force Damage.
Staccato While using this ability one enemy in range is cut off from the weave of magic. As an Action strum a song of old causing a creature to make a CHA saving throw. Upon a failure the creature is unable to cast spells, magical attacks, or use magic items until the end of your next turn, As well as all magical attacks have advantage against the creature. Upon a success the creature takes 2d10 psychic damage
Aria/Arpeggio Using this ability the user begins to strum a song of inspiration or discord. Once per day as an action the user may perform a song for a creature, and this song may either be an Aria or an Arpeggio. Upon using an Aria all allies within 30 ft of you are affected by Harmony as well as one creature is blessed by your song and may roll 1d6 and take that effect from the Aria Table. Upon using an Arpeggio all enemies within 30 ft of you are affected by Staccato, as well as one creature is cursed by your song and must make a DC 18 CHA Save or be forced to roll on the Arpeggio Table
Aria Table
- Become under the effect of the Haste spell for 2 turns with no negative effects
- Add 1d4 to all damage rolls for 1 minute
- Add 1d4 to all Attack rolls for 1 minute
- Gain immunity to the Charmed, Frightened, Poisoned, Blinded, Deafened, Paralyzed and Stunned Conditions
- Gain advantage on all attack rolls, ability checks, and saving throws for 1 minute
- Gain access to 1 cast of the shield spell for 10 minutes
Arpeggio Table
- Have your speed reduced by 10 ft for 1 minute
- Take 8d6 fire damage
- Subtract 1d4 from all attack rolls for 1 minute
- Become Poisoned for 1 minute. This bypasses Poisoned Immunity.
- Become Stunned for 2 turns. This Bypasses Stunned Immunity
- You and all creatures within 15 feet take 10d6 lightning damage. The caster and Allies are immune to this damage.
Comments