Armor (plate), rare (requires attunement by a Must be worn by a Paladin)

You have a +1 bonus to AC while wearing this armor.

Appearance:
Stillheart is a full suit of smooth, gunmetal-gray plate with no visible seams or ornamentation. The pauldrons are angular but subdued. There are no religious markings, no heraldry—only a faint etching over the Chest plate: a single eye.

The armor makes no noise when she moves. No clinks, no jangle. Just... her.

Passive Aura: Suppress the Storm
Allies within 10 feet of you gain advantage on saving throws against being frightened or charmed. Enemies in that range lose advantage on Charisma and Wisdom saving throws.

Still the Heart (2 charges, regains 1d2 per long rest)
When an enemy targets you or an ally within 10 feet with an ability or spell that would force an Insight, Persuasion, or Charisma save, you can expend 1 charge to immediately nullify its effect and silence its caster (verbal components only) until the end of their next turn. No save. The stillness of your presence shatters their intent.

Absolute Composure
While wearing Stillheart, you cannot be magically compelled to show emotion, and you have advantage on Constitution saves to maintain concentration or resist exhaustion.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Must be worn by a Paladin, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

JaimieArren

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