This weapon is said to have been forged by the god of craftsmanship Kothar-Hasis at the behest of the Great Mother Tanit, goddess of life. The champion of Tanit wielded the glaive against the undead minions of Mot who threatened humanity. It is a glaive made of an unknown silvery metal of incredible hardness and durability.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. This glaive was created to free the souls of creatures forced into an undead state. For the purpose of this weapon, “undead” refers to any creature with the undead type.
When you hit an undead creature with this weapon, the undead takes an extra 3d6 radiant damage. The undead creature must make a DC15 Constitution saving throw or be stunned for 1 round. If a critical hit is made with this weapon against an undead creature, instead of the stunning effect, the creature is enveloped by swirls of light and must make a Constitution saving throw equal to DC 15. If the save fails, the magic animating the creature is immediately dispelled, and the creature is completely and immediately dead. This weapon improves your chance of critical hits against undead by 2, so that a wielder who normally crits only on a natural 20 will crit on an 18, 19, or 20 against undead with this weapon.
Using a bonus action, the user can detect undead and their general direction within a 200 foot radius. The ability can be used three times, and resets after the user completes a short rest.
The wielder of this weapon gains advantage on saving throws against any spells or spell like abilities used by undead.
The wielder gains resistance to necrotic damage when this glaive is in their possession and attuned.
The user may cast the daylight spell from Bane of the Undying once as an action, the ability recharges after the wielder completes a long rest.
Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Damage: Additional, Advantage: Saving Throws, Resistance: Necrotic, Stunned, by someone proficient with the glaive, Damage, Combat, Heavy, Reach, Two-Handed, Graze
Comments