"I require blood, your foes' if you can manage it, but yours will do if you can't."
The shield is inhabited by Agnoth, a demon that made a deal with the hag.
The shield pulses with waves of dark energy, causing spikes of black matter to form on both sides of the shield. This causes both an advantage and a threat in battle.
Before making an attack, you can remove +1,+2, +3 from your AC to be able to add that to your attack bonus. You can also do this after you make the attack but thus requires sacrifice from your side. Take 1d8 Piercing damage as the shield takes its payment. This effect can be used on multiple attacks per turn (each attach requiring additional AC) and if you use it twice a turn you gain advantage on the strikes.
"No prey escapes my wrath".
Gain the sentinel feat.
You also gain disadvantage on death saving throws while wielding this item.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Disadvantage: Death Saving Throws, Feat: Sentinel, Detection, Warding
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