Wondrous Item, legendary (requires attunement by a sorcerer, warlock, or wizard)

This average looking garment is anything but. Its cloth is made from an extremely rare metal known as orihalcum. The process behind turning orihalcum into a thread is unknown. This robe is rose in color and feels surprising soft to the touch. It is trimmed in black around the collar, ends of the sleeves, and bottom of the robe. At the right angle, the robe exposes its metallic nature by reflecting the light. 

You gain these benefits while attuned to this robe:

  • If you aren't wearing armor, your base Armor Class can be no less than 18.
  • You have advantage on saving throws against spells and other magical effects.
  • Any critical hit against you becomes a normal hit.
  • You have resistance against bludgeoning, piercing, and slashing damage from non-magical sources.
  • Undead have disadvantage on attack rolls against you. 
  • you can turn invisible as an action. Anything you are wearing or carrying is invisible with you. You remain invisible for 1 hour, until you attack or cast a spell, or until you use a bonus action to become visible again. Once you use this ability, it can't be used again until two hours have passed. 

"Once Anadar started gaining renown for his prowess in crafting magical items, more and more adventurers sought him out. Some had ill intent and wished to rob him of his life and creations. To protect himself and his work, Anadar created this robe for himself."

Notes: Disadvantage: Attack Rolls Against You, Set: Minimum Base Armor, Advantage: Saving Throws, Immunity: Critical Hits, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Invisible, sorcerer, warlock, or wizard, Deception, Warding, Outerwear

Item Tags: Deception Warding Outerwear

Vilanthus

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