When you have 2 weapon fighting and equip this weapon it summons a spectral copy in your other hand that deals 1d8 slashing dmg. Both weapons deal an additional 1d6 radiant fire damage.
If you reduce a target cursed by your Hexblade's Curse to 0 hit points with this sword, you can immediately change the target of the curse to a different creature. This change doesn't extend the curse's duration.
When you hit a creature with this weapon, you can expend a spell slot to deal an additional 2d8 slashing damage to the target per spell level, and you can reduce the creature's speed to 0 feet until the end of your next turn.
When you use the charge on this weapon choose one
- fuse both swords together to form one huge spectral scimitar with one hit only del 8d10 fire dmg to a single target. Afterwards until a short rest you cannot summon the 2nd sword.
- infuse your body with the power of the phenix. All creature's in a 20 ft radius must make a dc 16 dex saveing throw. deal 8d6 fire dmg to all creature's except yourself or half as much on a successful one.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Finesse, Light, Nick
Previous Versions
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