Potion, common
The red liquid bubbles inside the syringe.
Healing drugs, or commonly called amphs, pump the body with stimulants that boost the healing system of the body, shortening the healing rate to mere minutes. However, this causes the body to quickly use large amounts of energy which causes a person to tire easily. As a Bonus Action, you can inject it or administer it to another creature within 5 feet of yourself. The creature that gets injected by this drug regains 2d4 + 2 Hit Points.
Roll Constitution Saving Throw for Addiction. (DC 10)
Notes: Bonus: Hit Points, This is from The Moldy World of Vrin
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