You must be 9th level or higher (total) to attune have the following while wearing this armor:
- (9th through 12th level) +3 to your Armor Class; (13th through 16th level) +4 to your Armor Class; (17th through 20th level) +5 to your Armor Class.
- +10 Hit Points per level
- +2 Constitution
- +2 Dexterity
(7 times per long rest) While attuned to the armor and also being 12th level or higher:
You may cast Charm Person, Darkness, Haste, and Magic Missile.
15th level or higher:
You may cast Death Ward, Dimension Door, Disintegrate, and Mass Cure Wounds.
17th level or higher:
You may cast Delayed Blast Fireball, Mass Heal, Regenerate, and Sunburst,.
The armor looks normal except it has a dull metal instead of leather.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Hit Points per Level, Bonus: Constitution Score, Bonus: Dexterity Score, piece of pure silver, 8 hours of rest and meditation, wielder being 9th level or higher total level., Combat, Warding
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