Armor (bark armor), rare (requires attunement by a Attunement by a Druid)
  • +1 AC (functions as magical hide armor)

  • Gain resistance to necrotic damage

  • Once per long rest: When you are hit by a melee attack, you can use your reaction to release a burst of cleansing fire. The attacker takes 2d6 fire damage, and you gain temporary hit points equal to your Wisdom modifier.

While wearing bark armor, you gain advantage on stealth checks made in wooded areas.

Notes: Attunement by a Druid

GaryKeim

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