"Hate is a bottomless cup; I will pour and pour."
All mortals hate. To deny it is to reject a part of yourself. Embrace your strength, take up this tear of crimson night, and cleave the sky red.
Attuning to the weapon causes it to graft harmlessly into the flesh of your dominant hand and become a functioning appendage. While holding this weapon, you can take a Bonus Action to alter its form, turning it into a pattern of black and red fractals on your palm (for ease of storage), a black shard, or a clawed gauntlet, or reverting it to a Shortsword; the weapon will elongate only as far as the surrounding space allows.
You have a +3 bonus to attack rolls and damage rolls made with this magic weapon. In addition, attack rolls made with this weapon score a Critical Hit on a roll of 19 or 20 on the d20.
In certain forms, the weapon has the following additional properties while you are attuned to it.
Random Properties. The weapon has the following random properties:
- 1 minor beneficial property
- 1 major beneficial property
- 1 minor detrimental property
- 1 major detrimental property
Ripper (Gauntlet Form Only). Your Unarmed Strikes deal 1d6 Slashing damage instead of the usual Bludgeoning damage, and you gain a +3 bonus to the attack and damage rolls of your Unarmed Strikes.
Spatial Rend (All Forms). Attack rolls made with this weapon have a reach of 15 feet, and you can deal your choice of Force damage or its normal damage type. In addition, you can choose to make an attack roll against the space between you and a target you can see. When you do so, you can teleport yourself or the target 15 feet to an unoccupied space between you and the target.
Blind Hatred (All Forms). Whenever you roll on the Madness Table, you can roll twice and use either number. In addition, attack rolls made with this weapon deal an additional 1d4 Force damage for every Short-Term Madness you currently have.
Grasp Potential (All Forms). Your body is little more than an engine for your entropy. You learn maneuvers that are fueled by your Hit Point Dice.
- Brutalize. You can expend one Hit Point Die and add that die to the damage roll of any attack you make.
- Form Bulwark. You can expend one Hit Point Die and add half the result of that die to the result of a Strength, Dexterity, or Constitution ability check or saving throw you make. You must choose to do so before the roll
- Replenish. You can take a Bonus Action to expend one Hit Point Die, roll it, and regain a number of Hit Points equal to the roll plus your Proficiency Bonus.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Set: Unarmed Damage Die, Finesse, Light, Vex
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/7/2025 2:09:41 PM
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13
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2
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2.4
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Coming Soon
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