The antique thundering Warhammer was discovered in Benin and believed to have originated from that region during 700 years ago. The user can cast thunderclap at will. The sonic energy does not harm the wielder. Adding an extra 1d8 points of sonic damage per hit.
Once per day as a standard action, the wielder can combine the thunderclap described above with a lightning bolt, as in the lightning stroke. The thunderclap affects all within 10 feet of the bolt. The lightning stroke deals 9d6 points of electricity damage, and the thunderclap deals 2d6 points of sonic damage. A single DC 16 Reflex save applies for both effects.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Versatile, Push
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