Wondrous Item, legendary (requires attunement by a person who can cast spells)

Grants the wielder the ability to store hit points and more based on the Soulstone's level. Curses cost 1 Dread Point to be stored per. Using the Soulstone in any capacity requires an Action unless otherwise stated. Grants Wielder +1 AC and grants Resistance to either Poison Saves and Damage or Necrotic Damage.

1 ~ Starting Level: 100 Hitpoints

2 ~ 2 Dread Points: 150 Hitpoints

3 ~ 2 Dread Points: 200 Hitpoints

4 ~ 4 Dread Points: 225 Hitpoints and 1 Curse

5 ~ 5 Dread Points: 250 Hitpoints & 2 Curses

6 ~ 5 Dread Points: 275 Hitpoints & 2 Curses (Uses Bonus Action instead of a full Action)

7 ~ 8 Dread Points: 300 Hitpoints & 2 Curses (Uses Bonus Action instead of a full Action)

8 ~ 8 Dread Points: 300 Hitpoints & 2 Curses & Willing targets now get a 1:2 transfer ratio (1 Willing Hitpoint becomes 2 Soulstone Hitpoints) (Uses Bonus Action instead of a full Action)

 

You may take Hit points equal to x1.5 a willing target and transfer it to the Soulstone. Neutral targets (Dead, Undead, Unconscious, etc) give a 1:1 transfer amount. and enemies give 1/2 the amount taken.

For Example:

Willing Target sacrifices 10 hit points, the Soulstone gains 15.

Neutral Target gets 10 hit points taken, the Soulstone gains 10

Enemy Target gets 10 hit points stolen, the Soulstone gains 5

 

Enemies must make a Constitution "X" DC save where "X" is equal to your Spell Save DC. on the Target failing, the hit points are taken and they have -5 ft to all movement speeds until they are healed fully, or affected by Lesser Restoration or a similar spell.

 

Notes: Bonus: Armor Class, person who can cast spells

TrueUnnaturalOne

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