You have a +1 bonus to attack and damage rolls made with this magic weapon.
Soulbite: the dagger deals an additional 1d8 necrotic damage.
Athame has 4 charges that reset after a long rest. Charges may be spent to do the following:
Leeching Wound: When you successfully hit a creature with an attack roll using this dagger you can choose to spend one charge from it and regain a number of hit points equal to the damage dealt. You may only spend one charge per attack.
Infernal Feast: As an action you can expend one or more charge. Each creature within a 15 ft radius around you must make a Constitution saving throw (DC = 8 + your prof. bonus + your spellcasting ability modifier) or take 2d8 necrotic damage per charge spent or half on a success.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Necrotic, Damage, Combat, BagOfHolding2025, Finesse, Light, Thrown, Nick
Comments