Armor (shield), legendary

 

  • AC Bonus: +3

  • Resistance: Necrotic damage

  • Weight: 18 lbs

  • Crafting: 1,500 gp + 20 days, 10–15 adult scales + steel base

  • Cost to sell worn: 750 gp

  • Market Value (crafted): 3,000 gp

Traits:

  • Entropic Wave (1/short rest): As an action, release a wave of necrotic energy in 15 ft. radius. All creatures of your choice must make a Con save (DC = 8 + PB + Con mod). On fail: take 4d6 necrotic damage and weakened until end of next turn. Success: half damage, no weaken.

  • Aura of Dread (Enhanced): Enemies within 10 ft. make Wisdom saving throws vs. fear with disadvantage.

  • Bulwark: While wielding, you cannot be forcefully moved against your will.


    Description:

    Forged from the immense, jagged scales of an adult topaz dragon, this tower shield is nearly as tall as its wielder. The surface shimmers with a translucent, crystalline luster, refracting light into hues of golden-yellow and deep amber. When raised, it feels like a wall of dragonhide and gemstone fused together, its edges etched with faint draconic runes that hum with residual necrotic power.

    Legends say warriors bearing such shields could stand their ground against both dragonfire and sorcery, their presence on the battlefield like an immovable fortress.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Resistance: Necrotic, Combat, Warding

Item Tags: Combat Warding

DragonHarvester

Comments

Posts Quoted:
Reply
Clear All Quotes