Armor (leather), rare (requires attunement)
This floor-length leather duster has the color of the Abyss. You have a +1 bonus to AC while wearing this armor.
The coat has 3 charges. As an action, tendrils of dark energy surround and constrain a creature you can see within 10ft range. The target must make a Strength saving throw DC 12. On a failed save, the target take 3d6 necrotic damage and its grappled. On a successful save, the target takes half damage, but suffers no other effect.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Bonus: Armor Class, Combat, Warding







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