Weapon (rifle, hunting), artifact

You have a +10 bonus to attack and damage rolls made with this magic weapon.

Can be used to cast artificer spells without having to be infused 

The magnum opis of an artificer lost to time it is a long brass,copper, and gold encased weapon riddled with cogs,dials, and gears that are constantly rotating and clicking. However Due to the weapons age it can only fire once without completly shattering. The owner of this achient rifle must care for it extenively after a usage or it will be lost forever it requires no ammunition when firing and does not need to be reloaded. From long range the user can scope in on their target disregarding the disadvantage on long range attack roll's.

 

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage, Combat, Artificer, Range, Two-Handed, Ammunition (Firearms), Reload, Slow

Item Tags: Damage Combat Artificer

liyner

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