Wondrous Item, legendary (requires attunement by a Requires attunement by a Cleric, Paladin, Warlock, Wizard, or Sorcerer or a dragon-kin of any class.)

When found, this amulet has three charges. While wearing this amulet, you are immune to any fear condition from an Undead source. You may use an action to expend a charge and target all Undead within a 10-ft radius of a point you choose. All Undead targets must make DC 17 Constitution save or lose 25% of their current HP (rounded up) in concussive damage.

The amulet recovers 1d4-1 charges at dawn each day up to a maximum of 4 charges.

Logic Bomb
At the cost of destroying the amulet, the wearer may use an action to target 1 Undead creature. The target must make a DC 20 Constitution save with a natural 20 or lose 50% of its current HP (rounded up) in concussive damage. The amethyst shatters, and the amulet is destroyed.

Notes: Requires attunement by a Cleric, Paladin, Warlock, Wizard, or Sorcerer or a dragon-kin of any class., Teleportation, Exploration, Jewelry

Item Tags: Teleportation Exploration Jewelry

KenD

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