Armor (shield), rare (requires attunement)

You gain a +1 bonus to AC while wielding this shield.  

 

**Soul Reservation (Lesser).** When you reduce a creature to 0 hit points, the shield stores a fragment of its essence. You can hold up to 2 charges.  

 

- Reaction: When you are hit by an attack, expend a charge to reduce the damage by 1d6.  

 

**Sentience.** Chaotic Evil. Int 10, Wis 12, Cha 14. The shield communicates in Abyssal and via telepathy (30 ft).

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

harleyschreib

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