Weapon (whip), rare

This chain hums with opposing forces — burning cinders along its links and shards of rimefrost embedded in its iron. Forged through both volcanic heat and glacial ritual, it embodies the conflict yet fate.


10ft Chain.
Weapon Effect (while wielding the chain itself)

1d4 fire dmg or 1d4 Cold dmg
On Crit, Roll 1d6

  • If coating a weapon:

    • On hit, it deals an additional 1 fire damage and 1 cold damage when thrown

  • If coating a shield or armor piece:

    • While attuned, the chain pulses with protective heat and cold.

    • You gain resistance to fire OR cold damage (chosen when you first bind it).

    • However, you also gain vulnerability to the opposite damage type (fire if you chose cold, cold if you chose fire).




Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Fire, Damage: Cold, Grappled, Finesse, Reach, Slow

Gabaghoulz

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