Armor (studded leather), varies (requires attunement by a Bard, Druid, Ranger, Wizard, Sorcerer, or Warlock)

Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a Bard, Druid, Ranger, Wizard, Sorcerer, or Warlock)

Light Armor

Armor Class: 12 + Dex modifier

Weight: 9 lbs

 

This moss-coated studded-leather armor has a distinct non-unpleasant aroma of a wild garden of roses, moss, and hibiscus. While equipped and attuned, you gain a bonus to spell attack rolls and constitution saving throws to maintain your spells. The bonus is determined by the armor's rarity.

Additionally, the wearer can invoke the armor's magic to cast the plant growth spell's overgrowth option once per day (recharging at dawn), and while the wearer of the Armor of Landfall stands amidst the magically created plants within the first minute of casting, they receive 1 hit point of magical healing at the end of each of their turns. After the first minute, the wearer instead receives 1 hit point of magical healing at the end of each passing minute.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bard, Druid, Ranger, Wizard, Sorcerer, or Warlock, Healing, Combat, Warding, Bard

Item Tags: Healing Combat Warding Bard

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