Weapon (revolver), legendary (requires attunement by a requires attunement by an Artificer)

A massive silver revolver with a rotating six-shot cylinder. Its barrel glows faintly with divine energy, and its ivory grip is carved with angelic motifs. When fired in its ultimate form, the weapon releases a devastating beam of radiant energy that pierces the horizon.

While attuned to the Angel Arm Revolver, you gain the following benefits:

  • You gain a +3 bonus to attack and damage rolls made with this weapon.

  • The revolver magically generates its own ammunition. You never need to reload it, and its shots count as magical for the purpose of overcoming resistance and immunity to nonmagical damage.

  • You can use your Intelligence modifier for attack and damage rolls made with this weapon.

Angel Arm Shot

3/Short Rest, you can channel the weapon’s full power to fire the Angel Arm Beam:

Angel Arm Beam

  • Activation: Action

  • Range: 120 ft. line, 10 ft. wide

  • Attack/Save: Each creature in the line must make a Dexterity saving throw (DC = your spell save DC).

  • Damage: 12d10 Radiant + 12d10 Force damage and is knocked prone on a failed save, or half as much on a success.

  • Aftereffect: The beam leaves behind a smoldering scar of energy, turning stone to glass and wood to ash.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, requires attunement by an Artificer, Damage, Combat, Range, Ammunition (Firearms), Reload, Sap

Previous Versions

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9/18/2025 10:18:24 PM
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Item Tags: Damage Combat

WeissKnight

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