Armor (shield), rare (requires attunement)

Forged from a rare star metal prized for its light weight and unusual malleability, the Adaptive Shield is no stronger than conventional steel—but far more responsive. Its surface subtly shifts and realigns under strain, redistributing force and reinforcing vulnerable angles as danger approaches. Though the metal itself offers no inherent superiority, the enchantment bound within it allows the shield to subtly adapt, tuning itself to the threats its bearer faces most often.

Properties

While attuned to and wielding this shield, you gain the following benefits:

Steady Guard. You gain a +1 bonus to all saving throws.

Adaptive Response. When you finish a long rest, choose three of the following damage types: bludgeoning, piercing, slashing, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.
Whenever you take damage from one of the chosen types, you reduce the damage taken by an amount equal to your proficiency bonus. You may select different damage types after each long rest.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Saving Throws

InsaneSpitz

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