Armor (plate), very rare (requires attunement by a Attune to Accept the Astral into your Being )
You have a +2 bonus to AC while wearing this armor
Any Astral being that hits you, or any combat in the Astral plane does 1d6 less damage.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Attune to Accept the Astral into your Being , Combat, Warding, Str. 15 Required, Stealth Disadvantage
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