Wondrous Item, varies

When placed over a wound, this mixture of magical herbs speeds the healing process.  As an action you can apply this poultice to a creature who's current hit points are less than half their maximum hit points.  For the next 8 hours, whenever that creature regains hit points, they regain additional hit points based on the rarity of the poultice:

  • Common: 1d4 additional hit points
  • Uncommon: 1d6 additional hit points
  • Rare: 1d8 additional hit points
  • Very Rare: 1d10 additional hit points
  • Legendary: 1d12 additional hit points

After 8 hours, the Alchemical Poultice loses its magical properties and becomes inert.  A new Alchemical Poultice can be created using the appropriate enchanted ingredients and magical ritual.  

 

Notes: Healing, Consumable

Item Tags: Healing Consumable

GreenFrogRibbit

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